Fortress
509203490Analyzed4v4 RM
·
5d ago on Sep 25, 2026·
63m 23s·
8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 72,662 analysed team-game players on Fortress.
vladimir
D
Feudal Age
7:46
vs 7:49
top 48%
Castle Age
13:13
vs 12:34
btm 38%
Imperial Age
34:23
vs 28:24
btm 13%
eAPM
13
vs 25
btm 11%
First military
12:53
vs 15:31
top 25%
▼
Slow Imperial Age at 34:23 — slower than 87% of analysed players on Fortress
▼
Low eAPM (13) — busier hands win idle time back
sinko peso
D
Feudal Age
14:02
vs 7:49
btm 0%
Castle Age
31:03
vs 12:34
btm 0%
Imperial Age
50:56
vs 28:24
btm 0%
eAPM
20
vs 25
btm 31%
First military
6:13
vs 15:31
top 1%
▼
Slow Feudal Age at 14:02 — slower than 100% of analysed players on Fortress
▼
Slow Castle Age at 31:03 — slower than 100% of analysed players on Fortress
▼
Slow Imperial Age at 50:56 — slower than 100% of analysed players on Fortress
▼
Loom after the Feudal click (16:03) — usually safest before it
▲
Early military at 6:13 (Militia) — earlier than 99% of analysed players on Fortress
▼
Town centers idle 13:54 of the first 31:03 — keep villagers queued
naps
D
Feudal Age
11:25
vs 7:49
btm 1%
Castle Age
15:15
vs 12:34
btm 17%
Imperial Age
31:13
vs 28:24
btm 28%
eAPM
14
vs 25
btm 12%
First military
29:00
vs 15:31
btm 2%
▼
Slow Feudal Age at 11:25 — slower than 99% of analysed players on Fortress
▼
Slow Castle Age at 15:15 — slower than 83% of analysed players on Fortress
▼
Low eAPM (14) — busier hands win idle time back
▼
First military only at 29:00 (Spearman) — later than 98% of analysed players on Fortress
台灣大表哥
B
Feudal Age
7:19
vs 7:49
top 27%
Castle Age
15:48
vs 12:34
btm 14%
Imperial Age
25:58
vs 28:24
top 26%
eAPM
25
vs 25
top 50%
First military
18:47
vs 15:31
btm 29%
▲
Fast Feudal Age at 7:19 — faster than 73% of analysed players on Fortress
▼
Slow Castle Age at 15:48 — slower than 86% of analysed players on Fortress
▲
Fast Imperial Age at 25:58 — faster than 74% of analysed players on Fortress
▲
Town centers almost never idle — 24s across the first 15:48
De Front-Boeuf
D
Feudal Age
9:00
vs 7:49
btm 14%
Castle Age
13:40
vs 12:34
btm 32%
Imperial Age
29:41
vs 28:24
btm 39%
eAPM
18
vs 25
btm 25%
First military
16:54
vs 15:31
btm 40%
▼
Slow Feudal Age at 9:00 — slower than 86% of analysed players on Fortress
▼
Low eAPM (18) — busier hands win idle time back
▲
Town centers almost never idle — 5s across the first 13:40
Eh Low
C
Feudal Age
9:49
vs 7:49
btm 5%
Castle Age
15:08
vs 12:34
btm 18%
Imperial Age
20:57
vs 28:24
top 4%
eAPM
17
vs 25
btm 22%
First military
12:34
vs 15:31
top 21%
▼
Slow Feudal Age at 9:49 — slower than 95% of analysed players on Fortress
▼
Slow Castle Age at 15:08 — slower than 82% of analysed players on Fortress
▲
Fast Imperial Age at 20:57 — faster than 96% of analysed players on Fortress
▼
Low eAPM (17) — busier hands win idle time back
▼
Loom after the Feudal click (8:54) — usually safest before it
▲
Town centers almost never idle — 3s across the first 15:08
Billie Edel
D
Feudal Age
10:04
vs 7:49
btm 4%
Castle Age
21:12
vs 12:34
btm 2%
Imperial Age
33:08
vs 28:24
btm 18%
eAPM
13
vs 25
btm 11%
First military
20:32
vs 15:31
btm 22%
▼
Slow Feudal Age at 10:04 — slower than 96% of analysed players on Fortress
▼
Slow Castle Age at 21:12 — slower than 98% of analysed players on Fortress
▼
Slow Imperial Age at 33:08 — slower than 82% of analysed players on Fortress
▼
Low eAPM (13) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 4:17 of the first 21:12 — keep villagers queued
Les Goh
D
Feudal Age
7:27
vs 7:49
top 32%
Castle Age
14:54
vs 12:34
btm 19%
Imperial Age
33:35
vs 28:24
btm 16%
eAPM
13
vs 25
btm 11%
First military
15:58
vs 15:31
btm 46%
▼
Slow Castle Age at 14:54 — slower than 81% of analysed players on Fortress
▼
Slow Imperial Age at 33:35 — slower than 84% of analysed players on Fortress
▼
Low eAPM (13) — busier hands win idle time back
▲
Town centers almost never idle — 43s across the first 14:54