AoeStats
← Nutteralex

Arena

509733589Analyzed
2v2 RM · 3d ago on Sep 27, 2026· 42m 51s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Ethiopians · Chile
1090
+16
🇨🇦 Turks · Canada
1009
+19
🇨🇦 Danes · Canada
1108
-19
🇨🇦 Malay · Canada
1048
-16
Compared against 526,368 analysed team-game players on Arena.
Sir GUERRERO S
Feudal Age 9:30 vs 10:55
top 6%
Castle Age 13:50 vs 16:03
top 4%
Imperial Age 30:55 vs 32:17
top 37%
eAPM 43 vs 27
top 14%
First military 12:55 vs 18:52
top 6%
▲ Fast Feudal Age at 9:30 — faster than 94% of analysed players on Arena
▲ Fast Castle Age at 13:50 — faster than 96% of analysed players on Arena
▲ High eAPM (43) — top quarter of analysed players
▲ Early military at 12:55 (Archer) — earlier than 94% of analysed players on Arena
▲ Town centers almost never idle — 15s across the first 13:50
Nutteralex B
Feudal Age 11:28 vs 10:55
btm 29%
Castle Age 16:37 vs 16:03
btm 42%
Imperial Age 21:08 vs 32:17
top 1%
eAPM 27 vs 27
top 50%
First military 21:10 vs 18:52
btm 35%
▲ Fast Imperial Age at 21:08 — faster than 99% of analysed players on Arena
▼ Loom after the Feudal click (36:02) — usually safest before it
▲ Town centers almost never idle — 0s across the first 16:37
FredproQc69 C
Feudal Age 11:04 vs 10:55
btm 44%
Castle Age 16:05 vs 16:03
top 50%
Imperial Age 37:46 vs 32:17
btm 16%
eAPM 26 vs 27
btm 47%
First military 20:48 vs 18:52
btm 37%
▼ Slow Imperial Age at 37:46 — slower than 84% of analysed players on Arena
▲ Town centers almost never idle — 2s across the first 16:05
MagnumXL S
Feudal Age 10:29 vs 10:55
top 30%
Castle Age 14:20 vs 16:03
top 10%
Imperial Age — vs 32:17
btm 0%
eAPM 42 vs 27
top 16%
First military 15:35 vs 18:52
top 19%
▲ Fast Feudal Age at 10:29 — faster than 70% of analysed players on Arena
▲ Fast Castle Age at 14:20 — faster than 90% of analysed players on Arena
▲ High eAPM (42) — top quarter of analysed players
▼ Loom never researched — one lost villager costs more
▲ Early military at 15:35 (Battering Ram) — earlier than 81% of analysed players on Arena
▲ Town centers almost never idle — 0s across the first 14:20
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