AoeStats
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Black Forest

510006386Analyzed
4v4 RM · 3d ago on Sep 29, 2026· 33m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Turks · Brazil
1147
+16
🇨🇴 Britons · Colombia
1131
+17
🇺🇸 Bohemians · United States
1113
+18
🇦🇷 Danes · Argentina
1100
+18
🇺🇸 Japanese · United States
1218
-20
🇺🇸 Danes · United States
1166
-18
🇺🇸 Saxons · United States
1151
-17
🇨🇳 Persians · China
1077
-14
Player eAPM Actions Feudal Castle Imperial Opening
35 1,197 12:16 16:23 33:28 ⛏ Fast Castle
34 1,141 14:22 19:58 — ⛏ Fast Castle
31 1,051 13:57 21:33 — ⛏ Fast Castle
25 834 11:20 15:09 32:56 ⛏ Fast Castle
25 853 10:40 22:38 —
23 785 12:47 18:10 — ⛏ Fast Castle
15 504 26:29 — — ⚔ Drush into Skirms
11 380 16:44 21:22 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
14,535 11,315 4,875 200 30,925 33,584
9,675 9,230 4,015 1,180 24,100 28,605
10,700 6,782 1,050 1,750 20,282 25,179
7,880 7,840 3,280 850 19,850 23,950
9,945 5,780 3,055 200 18,980 20,828
5,750 4,938 2,775 1,535 14,998 16,473
6,285 4,452 1,185 985 12,907 13,896
3,625 2,678 160 100 6,563 6,763
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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