AoeStats
← mryendl2410

Oasis

509889494Analyzed
4v4 RM · 3d ago on Sep 28, 2026· 27m 31s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Saracens · United States
1327
+15
🇨🇳 Varangians · China
1317
+15
🇻🇳 Lithuanians · Vietnam
1316
+15
🇻🇳 Ethiopians · Vietnam
1304
+15
🇮🇹 Danes · Italy
1327
-16
🇵🇱 Magyars · Poland
1294
-15
🇭🇰 Britons · Hong Kong SAR China
1288
-15
🇹🇼 Saracens · Taiwan
1272
-14
Player eAPM Actions Feudal Castle Imperial Opening
76 2,088 9:48 25:15 — ⚔ Scout Rush
71 1,958 8:56 — — ⚔ Archer Rush
55 1,514 9:44 23:23 — ⚔ Archer Rush
55 1,503 10:19 23:11 — ⚔ Scout Rush
49 1,345 10:58 19:49 — ⚔ Scout Rush
42 1,143 10:28 14:53 — ⛏ Fast Castle
39 1,077 9:43 19:57 — ⛏ Fast Castle
32 881 9:29 22:19 — ⚔ M@A into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
8,130 3,405 2,100 1,300 14,935 15,592
5,225 5,398 3,345 100 14,068 14,507
7,545 3,785 2,370 0 13,700 13,923
6,180 3,994 1,900 200 12,274 13,999
8,020 3,375 670 100 12,165 13,691
8,310 3,271 400 0 11,981 13,003
5,550 4,564 825 325 11,264 11,794
3,400 2,186 250 275 6,111 6,424
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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