AoeStats
← mryendl2410

Arena

509082174Analyzed
4v4 RM · 7d ago on Sep 25, 2026· 32m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Cumans · Taiwan
1431
+14
🇻🇳 Italians · Vietnam
1420
+14
🇹🇼 Aztecs · Taiwan
1407
+15
🇭🇰 Saracens · Hong Kong SAR China
1400
+15
🇩🇪 Celts · Germany
1430
-16
🇳🇴 Danes · Norway
1389
-15
🇸🇪 Varangians · Sweden
1373
-14
🇭🇰 Sicilians · Hong Kong SAR China
1345
-13
Player eAPM Actions Feudal Castle Imperial Opening
49 1,582 10:35 14:17 29:27 ⛏ Fast Castle
47 1,521 8:45 20:10 — ⛏ Fast Castle
47 1,508 10:44 14:46 27:46 ⛏ Fast Castle
46 1,488 9:46 15:15 — ⛏ Fast Castle
44 1,431 10:42 14:25 28:11 ⛏ Fast Castle
33 1,060 10:42 14:27 — ⛏ Fast Castle
32 1,036 10:59 15:52 21:41 ◆ FC into Fast Imp
27 868 9:52 13:34 26:07 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,025 15,879 2,780 300 36,984 39,084
15,145 9,590 3,910 1,975 30,620 31,250
14,230 8,510 5,320 200 28,260 33,068
12,745 8,600 4,170 2,350 27,865 29,257
10,205 9,940 3,345 1,050 24,540 24,937
11,870 6,464 2,710 1,500 22,544 23,883
6,975 5,700 3,805 2,150 18,630 19,877
8,250 5,860 1,430 1,000 16,540 18,543
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.