Oasis
509277539Analyzed3v3 RM
·
5d ago on Sep 26, 2026·
63m 19s·
6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 78,104 analysed team-game players on Oasis.
Sir Knight 999
B
Feudal Age
11:47
vs 10:44
btm 24%
Castle Age
19:01
vs 20:42
top 35%
Imperial Age
26:34
vs 36:44
top 1%
eAPM
17
vs 31
btm 16%
First military
45:57
vs 13:39
btm 0%
▼
Slow Feudal Age at 11:47 — slower than 76% of analysed players on Oasis
▲
Fast Imperial Age at 26:34 — faster than 99% of analysed players on Oasis
▼
Low eAPM (17) — busier hands win idle time back
▼
Loom after the Feudal click (28:42) — usually safest before it
▼
First military only at 45:57 (Ballista Elephant) — later than 100% of analysed players on Oasis
▲
Town centers almost never idle — 2s across the first 19:01
JP Captain
C
Feudal Age
12:33
vs 10:44
btm 13%
Castle Age
19:05
vs 20:42
top 36%
Imperial Age
34:44
vs 36:44
top 33%
eAPM
19
vs 31
btm 19%
First military
32:11
vs 13:39
btm 2%
▼
Slow Feudal Age at 12:33 — slower than 87% of analysed players on Oasis
▼
Low eAPM (19) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 32:11 (Monk) — later than 98% of analysed players on Oasis
▲
Town centers almost never idle — 24s across the first 19:05
SafariMan252
D
Feudal Age
14:49
vs 10:44
btm 2%
Castle Age
20:14
vs 20:42
top 46%
Imperial Age
38:34
vs 36:44
btm 36%
eAPM
17
vs 31
btm 16%
First military
26:40
vs 13:39
btm 7%
▼
Slow Feudal Age at 14:49 — slower than 98% of analysed players on Oasis
▼
Low eAPM (17) — busier hands win idle time back
▼
First military only at 26:40 (Monk) — later than 93% of analysed players on Oasis
V snacks
D
Feudal Age
12:37
vs 10:44
btm 12%
Castle Age
22:51
vs 20:42
btm 29%
Imperial Age
44:03
vs 36:44
btm 10%
eAPM
11
vs 31
btm 5%
First military
27:43
vs 13:39
btm 6%
▼
Slow Feudal Age at 12:37 — slower than 88% of analysed players on Oasis
▼
Slow Imperial Age at 44:03 — slower than 90% of analysed players on Oasis
▼
Low eAPM (11) — busier hands win idle time back
▼
First military only at 27:43 (Battering Ram) — later than 94% of analysed players on Oasis
▼
Town centers idle 4:44 of the first 22:51 — keep villagers queued
JAMES GAAND
D
Feudal Age
12:16
vs 10:44
btm 16%
Castle Age
23:13
vs 20:42
btm 26%
Imperial Age
37:53
vs 36:44
btm 41%
eAPM
14
vs 31
btm 9%
First military
30:11
vs 13:39
btm 4%
▼
Slow Feudal Age at 12:16 — slower than 84% of analysed players on Oasis
▼
Low eAPM (14) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 30:11 (Janissary) — later than 96% of analysed players on Oasis
▲
Town centers almost never idle — 2s across the first 23:13
neville_longbottom
D
Feudal Age
14:42
vs 10:44
btm 3%
Castle Age
25:07
vs 20:42
btm 14%
Imperial Age
37:27
vs 36:44
btm 44%
eAPM
15
vs 31
btm 11%
First military
30:22
vs 13:39
btm 4%
▼
Slow Feudal Age at 14:42 — slower than 97% of analysed players on Oasis
▼
Slow Castle Age at 25:07 — slower than 86% of analysed players on Oasis
▼
Low eAPM (15) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 30:22 (Mangonel) — later than 96% of analysed players on Oasis
▲
Town centers almost never idle — 21s across the first 25:07