AoeStats
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Arena

509547568Analyzed
4v4 RM · 5d ago on Sep 27, 2026· 37m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Danes · Peru
1367
+13
🇦🇷 Poles · Argentina
1367
+13
🇭🇰 Saracens · Hong Kong SAR China
1331
+15
🇵🇪 Varangians · Peru
1310
+16
🇲🇽 Poles · Mexico
1381
-18
🇸🇪 Portuguese · Sweden
1306
-14
🇨🇳 Celts · China
1278
-13
🇺🇸 Vikings · United States
1259
-12
Player eAPM Actions Feudal Castle Imperial Opening
57 2,152 10:23 17:28 — ⛏ Fast Castle
53 2,009 10:28 14:02 27:18 ⛏ Fast Castle
48 1,804 10:42 15:09 27:24 ⛏ Fast Castle
37 1,387 10:12 14:53 35:46 ⛏ Fast Castle
34 1,273 11:05 17:15 30:02 ⛏ Fast Castle
24 895 11:29 16:39 28:22 ⛏ Fast Castle
21 782 9:44 23:17 30:24 ⚔ Towers FC
15 586 9:36 13:44 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
21,220 15,760 7,915 1,600 46,495 50,319
16,360 10,995 9,920 850 38,125 46,738
16,805 9,620 6,750 1,760 34,935 43,007
12,695 8,553 4,625 1,600 27,473 29,075
9,825 8,665 3,805 2,260 24,555 30,621
9,840 8,041 4,355 1,820 24,056 25,946
8,125 6,360 2,565 1,960 19,010 20,887
6,480 4,945 1,315 200 12,940 14,069
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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