AoeStats
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MegaRandom

509457739Analyzed
4v4 RM · 6d ago on Sep 26, 2026· 44m 49s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇹 Byzantines · Italy
1078
+13
🇬🇧 Varangians · United Kingdom
1034
+15
🇮🇹 Mongols · Italy
1018
+16
🇮🇹 Franks · Italy
959
+17
🇹🇷 Koreans · Türkiye
1047
-17
🇺🇸 Danes · United States
1023
-16
🇬🇧 Dravidians · United Kingdom
1008
-15
🇬🇹 Huns · Guatemala
957
-13
Player eAPM Actions Feudal Castle Imperial Opening
50 2,238 9:56 31:55 — ⚔ Scout Rush
47 2,127 9:44 22:11 36:12 ⚔ Archer Rush
44 1,960 11:17 25:01 — ⚔ Scout Rush
35 1,567 14:23 23:47 43:00 ⚔ Archer Rush
22 997 12:53 19:00 37:07 ⛏ Fast Castle
20 876 10:12 18:20 36:44 ⛏ Fast Castle
17 746 13:13 18:37 32:17 ⛏ Fast Castle
13 604 13:20 20:50 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
13,195 12,595 8,830 1,500 36,120 46,489
18,100 5,990 8,240 2,250 34,580 40,048
13,130 7,882 3,460 2,355 26,827 30,175
7,095 9,718 7,085 1,250 25,148 27,690
8,970 9,194 4,235 200 22,599 24,525
8,415 5,165 4,670 1,075 19,325 22,109
7,260 4,780 1,540 2,240 15,820 18,204
4,265 3,301 320 1,565 9,451 11,495
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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