AoeStats
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Arena

510398689Analyzed
4v4 RM · 3d ago on Sep 30, 2026· 46m 3s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Khmer · Germany
1214
+12
🇧🇷 Turks · Brazil
1171
+14
🇵🇪 Poles · Peru
1169
+14
🇨🇱 Saxons · Chile
1162
+14
🇺🇸 Varangians · United States
1199
-16
🇹🇷 Slavs · Türkiye
1183
-15
🇮🇳 Vikings · India
1101
-13
🇹🇷 Chinese · Türkiye
1026
-10
Player eAPM Actions Feudal Castle Imperial Opening
42 1,942 10:56 15:07 28:24 ⛏ Fast Castle
41 1,910 10:47 15:09 34:15 ⛏ Fast Castle
33 1,542 11:08 15:26 30:15 ⛏ Fast Castle
28 1,310 10:21 14:00 27:18 ⛏ Fast Castle
28 1,308 11:28 16:11 30:41 ⛏ Fast Castle
25 1,148 11:43 16:23 30:50 ⛏ Fast Castle
24 1,097 11:06 14:40 31:21 ⛏ Fast Castle
21 970 9:59 15:56 44:20 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
36,860 22,025 8,730 1,630 69,245 73,485
34,670 17,635 9,665 4,400 66,370 82,168
30,040 15,215 15,495 3,500 64,250 72,975
29,055 16,140 13,970 955 60,120 63,371
27,200 16,860 11,825 1,500 57,385 61,889
14,120 19,070 14,605 3,750 51,545 59,284
12,485 16,810 8,550 2,250 40,095 42,879
10,780 9,731 3,315 1,015 24,841 27,273
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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