AoeStats
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Nomad

510348883Analyzed
4v4 RM · 2d ago on Sep 30, 2026· 44m 15s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Danes · Taiwan
1463
+14
🇩🇪 Romans · Germany
1423
+15
🇨🇳 Cumans · China
1420
+16
🇹🇼 Japanese · Taiwan
1369
+18
🇨🇳 Berbers · China
1510
-20
1394
-15
🇨🇳 Saxons · China
1392
-15
🇨🇳 Spanish · China
1349
-13
Player eAPM Actions Feudal Castle Imperial Opening
61 2,691 13:33 17:39 35:00 ⛏ Fish Boom FC
36 1,592 14:02 17:51 35:48 ⚔ Fish Boom FC into Archers
36 1,607 12:03 22:13 30:24 ⛏ Fish Boom FC
34 1,492 13:05 17:44 — ⛏ Fish Boom FC
31 1,368 14:28 26:51 43:43 ⚔ Fish Boom into Fire Galleys into Skirms
30 1,344 13:43 21:58 37:49 ⛏ Fish Boom into Fire Galleys FC
26 1,130 13:27 21:01 36:17 ⛏ Fish Boom into Galleys FC
19 856 14:02 18:04 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
17,020 21,935 15,020 4,500 58,475 61,502
18,570 19,813 12,080 3,650 54,113 58,945
20,180 16,505 7,255 3,795 47,735 55,703
17,335 13,882 6,350 3,690 41,257 42,848
12,690 11,518 7,120 955 32,283 37,242
12,395 13,564 3,890 1,860 31,709 32,298
9,940 10,953 3,860 430 25,183 24,768
7,175 4,545 1,870 2,350 15,940 16,848
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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