AoeStats
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Black Forest

509567384Analyzed
4v4 RM · 4d ago on Sep 27, 2026· 48m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Varangians · China
1128
+15
🇹🇷 Lithuanians · Türkiye
1114
+15
🇹🇼 Danes · Taiwan
1072
+17
🇨🇳 Vietnamese · China
1050
+18
🇺🇸 Dravidians · United States
1166
-20
🇺🇸 Spanish · United States
1111
-17
🇺🇸 Persians · United States
1070
-15
🇨🇳 Lithuanians · China
1028
-13
Player eAPM Actions Feudal Castle Imperial Opening
40 1,938 12:29 17:28 31:28 ⛏ Fish Boom FC
28 1,370 13:47 18:56 31:46 ⛏ Fast Castle
27 1,298 12:38 18:11 29:06 ⛏ Fish Boom FC
25 1,183 12:36 22:42 38:50 ⛏ Fish Boom FC
23 1,114 12:54 20:55 31:47 ⛏ Fish Boom FC
18 873 12:54 16:39 32:28 ⛏ Fast Castle
10 484 13:41 17:31 — ⛏ Fast Castle
9 423 10:31 15:42 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
45,375 14,660 16,695 3,050 79,780 88,686
27,785 23,108 17,595 1,500 69,988 80,864
27,555 12,080 23,820 850 64,305 68,739
32,960 11,340 8,380 4,750 57,430 68,902
24,940 13,830 7,280 10,275 56,325 81,334
19,750 23,621 7,890 1,980 53,241 59,774
3,500 3,200 250 0 6,950 7,558
2,750 725 250 0 3,725 5,444
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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