Four Lakes
509440978Analyzed1v1 RM
·
4d ago on Sep 26, 2026·
26m 35s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
TotillaTheHun's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
It'sFriday
B
Feudal Age
12:58
vs 10:51
btm 9%
Castle Age
17:59
vs 20:09
top 25%
Imperial Age
—
vs 36:23
btm 0%
eAPM
44
vs 32
top 27%
First military
20:53
vs 12:45
btm 7%
▼
Slow Feudal Age at 12:58 — slower than 91% of analysed players on Four Lakes
▲
Fast Castle Age at 17:59 — faster than 75% of analysed players on Four Lakes
▼
First military only at 20:53 (Varangian Guard) — later than 93% of analysed players on Four Lakes
▲
Town centers almost never idle — 1s across the first 17:59
TotillaTheHun
B
Feudal Age
10:33
vs 10:51
top 40%
Castle Age
19:25
vs 20:09
top 41%
Imperial Age
—
vs 36:23
btm 0%
eAPM
19
vs 32
btm 19%
First military
12:58
vs 12:45
btm 48%
▼
Low eAPM (19) — busier hands win idle time back