AoeStats
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Arena

509330763Analyzed
4v4 RM · 7d ago on Sep 26, 2026· 46m 53s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇱 Turks · Netherlands
1105
+14
🇲🇽 Khmer · Mexico
1074
+15
🇮🇪 Danes · Ireland
1049
+16
🇹🇷 Poles · Türkiye
1048
+16
🇹🇼 Mongols · Taiwan
1118
-18
🇮🇳 Saracens · India
1117
-17
🇺🇾 Varangians · Uruguay
1005
-13
🇮🇹 Danes · Italy
995
-13
Player eAPM Actions Feudal Castle Imperial Opening
55 2,589 10:12 13:17 29:21 ⛏ Fast Castle
31 1,438 9:59 18:26 30:37 ⛏ Fast Castle
30 1,400 10:49 15:20 30:24 ⛏ Fast Castle
30 1,412 10:08 14:04 41:02 ⛏ Fast Castle
29 1,338 11:36 16:04 36:03 ⛏ Fast Castle
23 1,058 11:54 17:37 31:51 ⛏ Fast Castle
22 1,016 12:18 19:36 37:35 ⛏ Fast Castle
21 989 10:39 15:16 31:37 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
35,795 22,400 10,545 1,600 70,340 80,244
21,995 17,995 13,410 3,655 57,055 59,302
27,820 12,120 13,210 3,750 56,900 76,469
23,675 13,575 10,400 2,945 50,595 58,077
20,535 17,400 7,555 1,735 47,225 51,092
21,565 10,670 8,525 3,000 43,760 49,204
13,420 12,540 7,255 1,195 34,410 40,177
9,775 8,568 4,330 455 23,128 25,803
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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