AoeStats
← Blyad _Mann

Fortress

510162165Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 42m 15s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Danes · France
1052
+18
🇬🇧 Georgians · United Kingdom
1043
+18
🇷🇴 Malians · Romania
1040
+18
🇳🇱 Varangians · Netherlands
974
+22
🇧🇷 Burgundians · Brazil
1113
-20
🇳🇴 Slavs · Norway
1112
-20
🇹🇼 Cumans · Taiwan
1100
-19
🇨🇳 Chinese · China
1050
-17
Player eAPM Actions Feudal Castle Imperial Opening
27 1,136 7:12 12:13 25:12 ⛏ Fast Castle
27 1,137 7:30 13:26 29:21 ⛏ Fast Castle
25 1,055 9:33 13:45 20:40 ⛏ Fast Castle
25 1,039 8:51 12:41 27:21 ⛏ Fast Castle
20 843 8:17 13:34 26:02 ⛏ Fast Castle
19 823 10:01 14:04 33:29 ⛏ Fast Castle
18 743 7:15 15:10 26:39 ⛏ Fast Castle
4 164 9:20 14:23 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,895 18,640 22,345 7,610 79,490 82,773
30,120 12,995 17,360 400 60,875 66,603
23,715 12,880 9,515 4,130 50,240 61,097
20,155 14,992 11,965 1,150 48,262 56,933
16,170 18,095 6,035 2,960 43,260 54,046
16,750 11,800 7,950 1,945 38,445 53,565
13,080 11,130 10,310 985 35,505 40,827
3,900 3,445 700 100 8,145 11,844
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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