AoeStats
← Blyad _Mann

Nomad

510105293Analyzed
4v4 RM · 3d ago on Sep 29, 2026· 51m 46s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Japanese · China
1026
+12
🇨🇳 Huns · China
1007
+13
🇨🇳 Malay · China
924
+16
🇭🇰 Persians · Hong Kong SAR China
915
+16
🇻🇳 Magyars · Vietnam
952
-15
🇳🇱 Varangians · Netherlands
938
-15
🇻🇳 Vietnamese · Vietnam
930
-14
🇨🇳 Bulgarians · China
899
-13
Compared against 244,482 analysed team-game players on Nomad.
Katun C
Feudal Age 16:42 vs 14:19
btm 12%
Castle Age 27:46 vs 20:58
btm 9%
Imperial Age 39:52 vs 38:40
btm 42%
eAPM 41 vs 27
top 16%
First military 18:32 vs 17:15
btm 39%
▼ Slow Feudal Age at 16:42 — slower than 88% of analysed players on Nomad
▼ Slow Castle Age at 27:46 — slower than 91% of analysed players on Nomad
▲ High eAPM (41) — top quarter of analysed players
▼ Town centers idle 31:07 of the first 27:46 — keep villagers queued
Peaky Blinders B
Feudal Age 14:58 vs 14:19
btm 35%
Castle Age 21:11 vs 20:58
btm 48%
Imperial Age 37:35 vs 38:40
top 42%
eAPM 32 vs 27
top 34%
First military 27:34 vs 17:15
btm 5%
▼ First military only at 27:34 (Galley) — later than 95% of analysed players on Nomad
▼ Town centers idle 22:39 of the first 21:11 — keep villagers queued
观月 D
Feudal Age 18:12 vs 14:19
btm 5%
Castle Age 31:36 vs 20:58
btm 4%
Imperial Age — vs 38:40
btm 0%
eAPM 11 vs 27
btm 6%
First military 17:14 vs 17:15
top 50%
▼ Slow Feudal Age at 18:12 — slower than 95% of analysed players on Nomad
▼ Slow Castle Age at 31:36 — slower than 96% of analysed players on Nomad
▼ Low eAPM (11) — busier hands win idle time back
▼ Town centers idle 40:12 of the first 31:36 — keep villagers queued
Blyad _Mann D
Feudal Age 16:55 vs 14:19
btm 11%
Castle Age 25:35 vs 20:58
btm 16%
Imperial Age 37:49 vs 38:40
top 43%
eAPM 15 vs 27
btm 16%
First military 36:30 vs 17:15
btm 1%
▼ Slow Feudal Age at 16:55 — slower than 89% of analysed players on Nomad
▼ Slow Castle Age at 25:35 — slower than 84% of analysed players on Nomad
▼ Low eAPM (15) — busier hands win idle time back
▼ First military only at 36:30 (Varangian Guard) — later than 99% of analysed players on Nomad
▼ Town centers idle 27:24 of the first 25:35 — keep villagers queued
就墨子 C
Feudal Age 12:37 vs 14:19
top 8%
Castle Age 31:34 vs 20:58
btm 4%
Imperial Age 43:13 vs 38:40
btm 23%
eAPM 28 vs 27
top 47%
First military 13:16 vs 17:15
top 10%
▲ Fast Feudal Age at 12:37 — faster than 92% of analysed players on Nomad
▼ Slow Castle Age at 31:34 — slower than 96% of analysed players on Nomad
▼ Slow Imperial Age at 43:13 — slower than 77% of analysed players on Nomad
▲ Early military at 13:16 (Scout Cavalry) — earlier than 90% of analysed players on Nomad
▼ Town centers idle 38:00 of the first 31:34 — keep villagers queued
szsigy B
Feudal Age 15:01 vs 14:19
btm 34%
Castle Age 19:11 vs 20:58
top 29%
Imperial Age 33:17 vs 38:40
top 13%
eAPM 14 vs 27
btm 12%
First military 33:41 vs 17:15
btm 1%
▲ Fast Castle Age at 19:11 — faster than 71% of analysed players on Nomad
▲ Fast Imperial Age at 33:17 — faster than 87% of analysed players on Nomad
▼ Low eAPM (14) — busier hands win idle time back
▼ First military only at 33:41 (Spearman) — later than 99% of analysed players on Nomad
▼ Town centers idle 18:00 of the first 19:11 — keep villagers queued
PacificKempeitai C
Feudal Age 16:24 vs 14:19
btm 15%
Castle Age 23:12 vs 20:58
btm 30%
Imperial Age 38:38 vs 38:40
top 50%
eAPM 31 vs 27
top 38%
First military 17:13 vs 17:15
top 50%
▼ Slow Feudal Age at 16:24 — slower than 85% of analysed players on Nomad
▼ Town centers idle 26:22 of the first 23:12 — keep villagers queued
旺旺 B
Feudal Age 14:24 vs 14:19
btm 48%
Castle Age 21:36 vs 20:58
btm 44%
Imperial Age 32:37 vs 38:40
top 10%
eAPM 11 vs 27
btm 6%
First military 34:17 vs 17:15
btm 1%
▲ Fast Imperial Age at 32:37 — faster than 90% of analysed players on Nomad
▼ Low eAPM (11) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ First military only at 34:17 (Trebuchet) — later than 99% of analysed players on Nomad
▼ Town centers idle 19:31 of the first 21:36 — keep villagers queued
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