AoeStats
← Blyad _Mann

MegaRandom

508951415Analyzed
4v4 RM · 7d ago on Sep 24, 2026· 50m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Mongols · Spain
1037
+15
🇪🇸 Saxons · Spain
1036
+15
🇩🇪 Hindustanis · Germany
966
+18
🇳🇱 Danes · Netherlands
963
+17
🇹🇷 Persians · Türkiye
1056
-18
🇹🇷 Persians · Türkiye
1014
-17
🇬🇧 Persians · United Kingdom
1001
-45
🇩🇪 Persians · Germany
962
-14
Player eAPM Actions Feudal Castle Imperial Opening
42 2,129 12:16 16:43 36:14 ⛏ Fast Castle
39 1,998 12:40 18:28 33:21 ⛏ Fast Castle
26 1,337 10:57 18:07 48:45 ⛏ Fast Castle
20 1,019 11:30 20:50 35:36 ⛏ Fast Castle
19 950 9:56 19:17 36:58 ⛏ Fast Castle
16 819 10:46 20:01 39:41 ⛏ Fast Castle
13 653 10:11 22:20 — ⛏ Fast Castle
13 661 13:17 18:05 36:19 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
46,985 8,660 19,290 4,515 79,450 83,720
24,640 32,285 17,965 4,325 79,215 81,177
40,355 11,770 16,225 2,965 71,315 77,224
23,800 26,443 11,920 5,050 67,213 74,599
26,280 19,880 12,535 2,490 61,185 75,221
23,065 14,300 7,395 3,080 47,840 58,605
14,075 10,823 8,385 2,735 36,018 36,921
9,205 5,453 1,225 1,530 17,413 17,950
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.