AoeStats
← Blyad _Mann

Fortress

508946591Analyzed
4v4 RM · 7d ago on Sep 24, 2026· 69m 40s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Varangians · United Kingdom
1035
+13
🇹🇷 Cumans · Türkiye
992
+14
🇰🇿 Saracens · Kazakhstan
992
+14
🇳🇱 Danes · Netherlands
963
+15
🇬🇷 Danes · Greece
962
-14
🇬🇷 Malay · Greece
955
-14
🇹🇷 Britons · Türkiye
951
-14
🇹🇷 Goths · Türkiye
950
-14
Player eAPM Actions Feudal Castle Imperial Opening
28 1,933 7:37 13:39 37:42 ⛏ Fast Castle
22 1,557 7:14 12:56 31:28 ⛏ Fast Castle
22 1,551 7:58 13:20 29:23 ⛏ Fast Castle
17 1,161 8:26 13:13 23:50 ⛏ Fast Castle
15 1,050 8:40 21:46 32:58 ⚔ FC into Scouts
11 768 8:39 13:33 28:01 ⛏ Fast Castle
10 677 6:43 16:26 48:52 ⛏ Fast Castle
9 626 8:30 16:38 28:23 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
59,865 24,895 25,075 1,275 111,110 113,956
47,240 30,820 24,830 6,000 108,890 135,541
47,695 11,370 20,055 850 79,970 84,310
28,290 30,375 13,265 2,810 74,740 80,152
37,195 11,400 23,970 0 72,565 86,059
18,880 19,180 14,540 4,645 57,245 63,554
24,520 14,618 10,270 1,800 51,208 54,275
11,530 4,857 4,095 780 21,262 22,858
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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