AoeStats
← Blyad _Mann

Arena

508719782Analyzed
4v4 RM · 8d ago on Sep 23, 2026· 54m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Japanese · France
1051
+15
🇦🇺 Franks · Australia
1022
+16
🇧🇷 Turks · Brazil
1014
+16
🇪🇸 Britons · Spain
1014
+16
🇫🇷 Varangians · France
1099
-20
🇫🇷 Danes · France
1060
-17
🇳🇱 Danes · Netherlands
960
-13
🇩🇪 Khmer · Germany
954
-13
Player eAPM Actions Feudal Castle Imperial Opening
81 4,429 11:23 15:17 28:30 ⛏ Fast Castle
46 2,539 11:32 16:06 30:02 ⛏ Fast Castle
40 2,213 10:05 14:04 35:19 ⛏ Fast Castle
38 2,063 10:44 14:46 43:13 ⛏ Fast Castle
29 1,583 12:56 19:01 30:00 ⛏ Fast Castle
27 1,494 10:47 18:46 34:35 ⛏ Fast Castle
19 1,053 11:44 18:36 29:01 ⛏ Fast Castle
16 873 10:47 20:37 33:42 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,880 26,260 15,470 1,650 76,260 91,415
42,160 17,180 9,945 5,530 74,815 97,653
29,765 23,810 12,600 4,300 70,475 82,314
31,310 15,105 11,645 8,000 66,060 68,372
22,490 29,075 6,960 1,860 60,385 65,022
25,660 18,545 10,295 3,500 58,000 63,617
21,810 15,430 10,925 3,290 51,455 56,882
15,175 20,390 11,770 3,500 50,835 52,861
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.