AoeStats
← Blyad _Mann

Arena

508710367Analyzed
4v4 RM · 8d ago on Sep 23, 2026· 60m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇱 Danes · Netherlands
945
+15
🇧🇪 Italians · Belgium
943
+15
🇩🇰 Turks · Denmark
932
+16
🇩🇰 Bengalis · Denmark
930
+16
🇪🇸 Ethiopians · Spain
966
-17
🇬🇧 Inca · United Kingdom
956
-17
🇫🇮 Varangians · Finland
896
-14
🇦🇷 Goths · Argentina
886
-14
Player eAPM Actions Feudal Castle Imperial Opening
31 1,882 12:31 20:09 31:35 ⛏ Fast Castle
30 1,784 10:41 14:36 30:42 ⛏ Fast Castle
26 1,567 11:50 15:47 40:03 ⛏ Fast Castle
22 1,333 11:02 18:09 31:42 ⛏ Fast Castle
21 1,269 11:53 17:19 30:41 ⛏ Fast Castle
18 1,060 10:51 14:57 31:45 ⛏ Fast Castle
18 1,106 15:34 19:41 32:22 ⛏ Fast Castle
16 972 11:23 15:33 35:49 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
68,570 9,315 29,305 850 108,040 113,366
36,280 27,433 19,695 5,900 89,308 93,445
38,895 16,122 21,120 3,330 79,467 81,684
15,825 32,720 25,175 3,430 77,150 99,492
37,790 17,455 13,440 2,425 71,110 105,868
30,725 31,210 6,120 2,205 70,260 79,627
19,250 16,760 17,155 1,545 54,710 63,450
19,600 15,040 16,000 1,630 52,270 76,650
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.