AoeStats
← Blyad _Mann

Arena

508620686Analyzed
4v4 RM · 9d ago on Sep 23, 2026· 52m 24s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Saxons · Germany
1059
+13
🇧🇪 Chinese · Belgium
1045
+13
🇪🇨 Franks · Ecuador
1022
+14
🇨🇳 Danes · China
848
+21
🇳🇱 Wu · Netherlands
1027
-17
🇳🇱 Danes · Netherlands
979
-15
🇮🇹 Mongols · Italy
967
-15
🇮🇳 Poles · India
955
-14
Player eAPM Actions Feudal Castle Imperial Opening
32 1,693 10:14 14:24 31:08 ⛏ Fast Castle
25 1,313 10:41 14:38 29:14 ⛏ Fast Castle
23 1,224 10:15 15:32 38:17 ⛏ Fast Castle
23 1,213 9:34 14:33 30:54 ⛏ Fast Castle
22 1,157 11:33 17:21 29:27 ⛏ Fast Castle
18 930 11:11 15:46 32:11 ⛏ Fast Castle
17 911 12:34 17:38 30:20 ⛏ Fast Castle
13 661 11:44 18:04 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
51,325 17,050 34,750 2,040 105,165 110,845
32,225 23,350 24,965 3,700 84,240 102,450
34,425 21,735 18,530 1,700 76,390 94,052
40,220 16,555 14,565 3,025 74,365 81,458
24,380 26,320 13,790 3,730 68,220 70,589
19,315 13,781 7,990 1,555 42,641 58,306
18,150 11,571 5,180 1,850 36,751 38,170
6,325 6,310 2,060 1,300 15,995 19,225
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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