AoeStats
← Blyad _Mann

Arena

508613706Analyzed
4v4 RM · 9d ago on Sep 23, 2026· 55m 5s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇱 Danes · Netherlands
975
+18
🇨🇳 Celts · China
968
+18
🇧🇪 Teutons · Belgium
914
+21
🇫🇷 Turks · France
909
+20
1173
-26
🇨🇳 Huns · China
1015
-19
🇨🇳 Bohemians · China
989
-18
🇨🇳 Saracens · China
896
-14
Player eAPM Actions Feudal Castle Imperial Opening
32 1,744 10:38 15:56 36:51 ⛏ Fast Castle
29 1,593 10:34 16:08 33:02 ⛏ Fast Castle
25 1,404 11:35 22:57 40:15 ⚔ Towers FC
25 1,368 10:05 14:07 — ⛏ Fast Castle
24 1,317 13:03 17:14 29:59 ⛏ Fast Castle
23 1,261 11:16 21:32 31:16 ⛏ Fast Castle
22 1,225 10:56 17:19 30:59 ⛏ Fast Castle
17 929 12:13 16:30 21:48 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
19,880 22,195 16,495 2,370 60,940 66,922
23,930 17,885 7,835 2,850 52,500 62,923
19,935 18,765 6,725 2,515 47,940 54,178
19,710 15,034 7,315 4,720 46,779 49,148
12,725 18,440 12,390 1,850 45,405 53,033
17,170 7,255 8,195 1,500 34,120 41,535
9,985 14,925 1,620 2,725 29,255 40,684
7,000 5,695 2,610 2,145 17,450 23,405
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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