Arabia
510150130Analyzed2v2 RM
·
1d ago on Sep 29, 2026·
34m 3s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
the_drab_ardvark
28 units ordered
Pikeman9
Mounted Crossbowman7
Spearman5
Knight4
Scout Cavalry3
First military 12:52 — Scout Cavalry
WarNoob
20 units ordered
Knight7
Archer5
Scout Cavalry4
Spearman2
Cavalry Archer2
First military 14:21 — Scout Cavalry
charmoleck
19 units ordered
Knight10
Spearman5
Monk2
Cavalier2
First military 13:29 — Spearman
blacksword173
56 units ordered
Eagle Scout32
Spearman6
Pikeman6
Man-at-Arms5
Militia3
Battering Ram3
Monk1
First military 10:33 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
the_drab_ardvark’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
WarNoob’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
charmoleck’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Eagle Scout
+8
Scout Cavalry
+6
blacksword173’s army
and what beats it
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3