Arabia
510184450Analyzed1v1 RM
·
1d ago on Sep 29, 2026·
41m 32s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Skall
101 units ordered
Shrivamsha Rider43
Elite Skirmisher20
Skirmisher16
Archer9
Militia3
Mangonel3
Bombard Cannon3
Man-at-Arms2
Trebuchet2
First military 9:18 — Militia
ProletoMontañero
95 units ordered
Pikeman38
Archer20
Crossbowman20
Militia4
Skirmisher4
Scorpion4
Trebuchet3
Man-at-Arms1
Mangonel1
First military 9:26 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Skall’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
ProletoMontañero’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3