Arabia
510184450Analyzed1v1 RM
·
1d ago on Sep 29, 2026·
41m 32s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Skall's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,336 analysed 1v1 players on Arabia.
Skall
C
Feudal Age
9:20
vs 9:49
top 30%
Castle Age
23:22
vs 21:49
btm 29%
Imperial Age
38:42
vs 38:59
top 47%
eAPM
27
vs 38
btm 25%
First military
8:57
vs 10:33
top 19%
▲
Fast Feudal Age at 9:20 — faster than 70% of analysed players on Arabia
▼
Low eAPM (27) — busier hands win idle time back
▲
Early military at 8:57 (Militia) — earlier than 81% of analysed players on Arabia
▲
Town centers almost never idle — 1s across the first 23:22
ProletoMontañero
C
Feudal Age
11:00
vs 9:49
btm 20%
Castle Age
23:42
vs 21:49
btm 25%
Imperial Age
38:53
vs 38:59
top 49%
eAPM
49
vs 38
top 30%
First military
9:05
vs 10:33
top 21%
▼
Slow Feudal Age at 11:00 — slower than 80% of analysed players on Arabia
▼
Slow Castle Age at 23:42 — slower than 75% of analysed players on Arabia
▲
Town centers almost never idle — 36s across the first 23:42