AoeStats
← Malcolm Little

Arena

508893100Analyzed
4v4 RM · 6d ago on Sep 24, 2026· 38m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1474
+17
🇻🇳 Slavs · Vietnam
1469
+17
🇨🇳 Saxons · China
1460
+17
1420
+19
🇩🇴 Varangians · Dominican Republic
1593
-22
🇩🇴 Bohemians · Dominican Republic
1471
-17
🇩🇴 Malians · Dominican Republic
1450
-16
🇩🇴 Burgundians · Dominican Republic
1427
-15
Player eAPM Actions Feudal Castle Imperial Opening
53 2,047 9:58 13:44 31:04 ⛏ Fast Castle
46 1,804 10:10 13:48 29:02 ⛏ Fast Castle
45 1,741 9:30 13:20 27:40 ⛏ Fast Castle
44 1,704 10:38 14:45 29:16 ⛏ Fast Castle
40 1,549 9:49 13:35 35:09 ⛏ Fast Castle
36 1,388 11:27 15:37 27:42 ⛏ Fast Castle
32 1,233 10:34 14:10 27:02 ⛏ Fast Castle
25 985 11:28 15:00 28:10 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,190 16,645 12,085 1,130 62,050 66,666
28,270 10,810 16,360 4,235 59,675 62,865
17,075 19,230 12,520 3,025 51,850 55,142
24,230 11,240 12,490 950 48,910 54,767
21,475 15,346 7,585 1,750 46,156 47,822
16,995 15,100 9,030 200 41,325 47,036
14,690 12,640 5,635 2,200 35,165 36,108
14,440 11,938 4,935 1,650 32,963 34,222
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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