AoeStats
← Malcolm Little

Arena

508568424Analyzed
4v4 RM · 8d ago on Sep 23, 2026· 46m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇴 Spanish · Dominican Republic
1424
+14
🇨🇴 Burmese · Colombia
1394
+16
🇨🇴 Malians · Colombia
1391
+16
🇲🇽 Saxons · Mexico
1367
+17
🇺🇸 Romans · United States
1434
-18
🇺🇸 Celts · United States
1418
-17
🇺🇸 Danes · United States
1398
-16
🇺🇸 Wei · United States
1296
-12
Player eAPM Actions Feudal Castle Imperial Opening
40 1,870 10:19 15:53 27:49 ⛏ Fast Castle
36 1,678 8:09 20:36 37:08 ⚔ Towers FC
34 1,567 11:10 15:07 37:37 ⛏ Fast Castle
31 1,453 10:26 16:38 36:33 ⛏ Fast Castle
31 1,448 12:26 16:40 34:14 ⛏ Fast Castle
30 1,400 10:42 15:33 29:31 ⛏ Fast Castle
24 1,132 11:25 16:16 — ⛏ Fast Castle
14 629 10:48 14:31 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
33,880 16,865 16,060 2,905 69,710 84,548
37,765 10,685 18,145 1,600 68,195 70,678
23,105 5,255 17,080 2,050 47,490 47,868
18,430 15,790 7,625 1,770 43,615 44,601
15,175 10,195 3,550 2,015 30,935 36,093
12,145 10,400 2,870 400 25,815 26,049
10,175 7,983 1,810 1,250 21,218 25,344
3,300 3,703 2,035 200 9,238 9,606
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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