AoeStats
← [UZN] Yen Lo

Nomad

510815364Analyzed
4v4 RM · 20h ago on Oct 2, 2026· 43m 18s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇱 Lithuanians · Netherlands
1311
+15
🇳🇱 Franks · Netherlands
1303
+15
🇭🇺 Varangians · Hungary
1283
+16
🇹🇼 Poles · Taiwan
1233
+18
🇹🇼 Mongols · Taiwan
1331
-17
🇹🇼 Saxons · Taiwan
1294
-17
🇨🇳 Vikings · China
1269
-15
🇹🇼 Persians · Taiwan
1250
-15
Player eAPM Actions Feudal Castle Imperial Opening
58 2,491 13:01 18:28 — ⛏ Fish Boom FC
33 1,423 14:32 19:54 37:13 ⛏ Fish Boom FC
32 1,365 13:14 20:04 36:24 ⚔ Fish Boom into Fire Galleys into Galleys FC into Scouts
31 1,355 12:44 40:59 — ⛏ Fish Boom FC
29 1,269 12:09 23:51 — ⚔ Fish Boom into Towers FC
25 1,101 12:15 16:40 40:23 ⛏ Fish Boom FC
25 1,083 13:56 23:10 — ⛏ Fish Boom FC
22 938 15:28 19:04 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
19,255 13,710 9,035 1,800 43,800 45,895
19,270 11,081 8,630 1,620 40,601 42,691
13,320 8,270 6,595 1,500 29,685 31,964
12,195 12,259 3,885 1,080 29,419 33,658
11,610 8,940 3,255 2,875 26,680 29,836
8,420 10,437 3,345 3,205 25,407 28,708
8,225 11,525 3,605 1,925 25,280 28,106
4,775 4,685 495 525 10,480 11,203
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.