AoeStats
← [UZN] Yen Lo

African Clearing

510795642Analyzed
4v4 RM · 18h ago on Oct 2, 2026· 34m 48s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Danes · China
1354
+13
🇨🇳 Mapuche · China
1333
+14
🇹🇼 Varangians · Taiwan
1255
+17
🇨🇳 Huns · China
1213
+19
🇹🇼 Saracens · Taiwan
1389
-19
🇹🇼 Tupi · Taiwan
1350
-18
🇹🇼 Teutons · Taiwan
1301
-17
🇹🇼 Persians · Taiwan
1110
-9
Player eAPM Actions Feudal Castle Imperial Opening
57 1,971 13:04 18:08 — ⛏ Fast Castle
50 1,736 12:09 22:26 — ⚔ Scout Rush
49 1,705 12:47 18:02 — ⛏ Fast Castle
34 1,171 13:23 18:17 — ⛏ Fast Castle
34 1,187 12:31 28:56 — ⚔ Towers FC
33 1,146 13:43 17:35 32:42 ⛏ Fast Castle
32 1,126 12:46 22:50 — ⚔ Scout Rush
25 883 12:04 17:35 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
7,985 5,299 1,670 1,700 16,654 17,541
6,225 6,697 2,040 300 15,262 17,804
4,250 5,655 3,205 1,600 14,710 15,085
6,040 5,320 2,450 505 14,315 14,481
6,820 5,780 620 600 13,820 16,050
5,910 5,450 1,300 950 13,610 15,959
5,405 6,367 340 500 12,612 13,213
3,700 2,845 250 1,160 7,955 7,997
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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