AoeStats
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Arena

510295583Analyzed
4v4 RM · 3d ago on Sep 30, 2026· 33m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Bohemians · Germany
1284
+13
🇮🇳 Dravidians · India
1279
+14
🇮🇱 Mongols · Israel
1225
+16
🇨🇳 Danes · China
1197
+17
🇨🇳 Varangians · China
1313
-19
🇨🇳 Wei · China
1247
-16
🇨🇳 Portuguese · China
1224
-15
🇨🇳 Khmer · China
1106
-10
Player eAPM Actions Feudal Castle Imperial Opening
36 1,210 10:56 14:57 23:36 ⛏ Fast Castle
31 1,046 10:59 15:25 — ⛏ Fast Castle
29 1,000 10:08 13:46 — ⛏ Fast Castle
27 924 11:45 15:55 29:23 ⛏ Fast Castle
25 860 11:08 14:45 32:01 ⛏ Fast Castle
25 851 9:40 13:32 30:11 ⛏ Fast Castle
24 800 11:04 14:26 27:42 ⛏ Fast Castle
23 787 11:12 15:04 27:46 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
16,050 11,805 5,695 1,700 35,250 39,575
17,980 9,670 6,505 950 35,105 42,203
15,800 10,245 6,265 1,600 33,910 38,518
12,980 8,090 4,865 870 26,805 30,092
11,505 7,000 3,165 850 22,520 25,297
10,350 7,308 2,790 470 20,918 23,604
6,980 7,356 3,915 650 18,901 20,625
6,285 6,150 835 505 13,775 16,502
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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