AoeStats
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Arena

509838020Analyzed
4v4 RM · 6d ago on Sep 28, 2026· 41m 51s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Italians · China
1122
+13
🇨🇳 Huns · China
1086
+15
🇨🇳 Franks · China
1032
+17
🇹🇼 Danes · Taiwan
1015
+18
🇬🇧 Burmese · United Kingdom
1087
-17
🇸🇪 Varangians · Sweden
1077
-17
🇨🇦 Italians · Canada
1043
-15
🇷🇺 Goths · Russia
1023
-14
Player eAPM Actions Feudal Castle Imperial Opening
36 1,519 11:21 15:03 32:16 ⛏ Fast Castle
33 1,362 9:43 14:13 28:32 ⛏ Fast Castle
31 1,316 12:18 16:45 35:49 ⛏ Fast Castle
30 1,256 11:03 14:35 28:15 ⛏ Fast Castle
28 1,174 10:30 14:36 34:56 ⛏ Fast Castle
27 1,123 10:09 14:46 — ⛏ Fast Castle
27 1,146 9:58 15:20 40:24 ⛏ Fast Castle
25 1,034 11:05 16:44 33:44 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,850 8,570 16,475 1,055 52,950 67,684
22,445 11,075 11,545 2,800 47,865 51,097
22,250 15,020 4,495 4,305 46,070 55,548
21,170 11,245 7,200 1,665 41,280 47,334
21,815 9,906 7,180 1,600 40,501 42,259
17,005 7,870 5,495 850 31,220 34,860
11,170 9,795 6,405 3,380 30,750 39,810
6,925 6,860 4,170 910 18,865 21,779
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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