Arabia
510155776Analyzed2v2 RM
·
2d ago on Sep 29, 2026·
37m 27s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 234,394 analysed team-game players on Arabia.
Dioin
A
Feudal Age
10:09
vs 10:18
top 45%
Castle Age
21:17
vs 22:29
top 35%
Imperial Age
36:43
vs 39:58
top 24%
eAPM
43
vs 31
top 27%
First military
11:48
vs 11:40
btm 48%
▲
Fast Imperial Age at 36:43 — faster than 76% of analysed players on Arabia
▲
Town centers almost never idle — 28s across the first 21:17
Taxista
B
Feudal Age
10:21
vs 10:18
btm 49%
Castle Age
22:53
vs 22:29
btm 45%
Imperial Age
—
vs 39:58
btm 0%
eAPM
45
vs 31
top 23%
First military
11:36
vs 11:40
top 49%
▲
High eAPM (45) — top quarter of analysed players
▼
Town centers idle 4:43 of the first 22:53 — keep villagers queued
bc129
A
Feudal Age
9:57
vs 10:18
top 39%
Castle Age
19:22
vs 22:29
top 18%
Imperial Age
33:48
vs 39:58
top 8%
eAPM
19
vs 31
btm 20%
First military
17:22
vs 11:40
btm 18%
▲
Fast Castle Age at 19:22 — faster than 82% of analysed players on Arabia
▲
Fast Imperial Age at 33:48 — faster than 92% of analysed players on Arabia
▼
Low eAPM (19) — busier hands win idle time back
▼
Loom after the Feudal click (7:50) — usually safest before it
▲
Town centers almost never idle — 10s across the first 19:22
Pillage The Village
S
Feudal Age
8:33
vs 10:18
top 2%
Castle Age
22:15
vs 22:29
top 47%
Imperial Age
—
vs 39:58
btm 0%
eAPM
52
vs 31
top 14%
First military
9:51
vs 11:40
top 15%
▲
Fast Feudal Age at 8:33 — faster than 98% of analysed players on Arabia
▲
High eAPM (52) — top quarter of analysed players
▲
Early military at 9:51 (Scout Cavalry) — earlier than 85% of analysed players on Arabia
▲
Town centers almost never idle — 1s across the first 22:15