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Arena

509268266Analyzed
4v4 RM · 7d ago on Sep 26, 2026· 50m 25s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Bengalis · Canada
1151
+9
🇨🇦 Bohemians · Canada
1081
+11
🇨🇦 Saxons · Canada
981
+15
🇨🇦 Spanish · Canada
866
+19
🇨🇱 Turks · Chile
982
-14
🇧🇷 Burgundians · Brazil
971
-14
🇬🇹 Persians · Guatemala
962
-13
🇵🇪 Varangians · Peru
952
-13
Player eAPM Actions Feudal Castle Imperial Opening
39 1,965 9:51 13:39 31:02 ⛏ Fast Castle
38 1,905 10:49 16:13 28:57 ⛏ Fast Castle
28 1,428 11:06 15:25 35:19 ⛏ Fast Castle
21 1,062 11:45 15:54 34:12 ⛏ Fast Castle
20 1,008 12:00 16:11 32:40 ⛏ Fast Castle
18 896 12:33 19:05 33:26 ⛏ Fast Castle
17 847 11:50 17:18 39:34 ⛏ Fast Castle
14 695 12:44 18:38 33:48 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
41,430 19,410 26,075 1,355 88,270 98,888
32,095 18,125 16,310 3,050 69,580 85,343
30,870 16,700 15,205 1,700 64,475 68,914
25,095 18,605 14,085 2,410 60,195 69,331
16,615 16,955 12,135 950 46,655 71,487
18,895 12,960 10,165 4,300 46,320 56,568
17,580 12,415 7,530 2,250 39,775 46,672
13,635 8,155 2,635 1,515 25,940 34,147
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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