Four Lakes
509950229Analyzed1v1 RM
·
2d ago on Sep 28, 2026·
53m 11s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
QuitTouchingMe
152 units ordered
Crossbowman46
Pikeman40
Ballista Elephant33
Halberdier17
Trebuchet5
Archer4
Spearman3
Battering Ram1
Hulk1
War Hulk1
Monk1
First military 14:17 — Archer
Noir_Angel
226 units ordered
Varangian Guard119
Cavalier29
Scout Cavalry23
Light Cavalry10
Heavy Scorpion10
Jarl9
Knight8
Scorpion6
Fire Ship3
Fire Galley2
War Hulk2
Trebuchet2
Transport Ship1
Monk1
Mangonel1
First military 11:54 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
QuitTouchingMe’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Bombard Cannon
+60
Mangonel
+52
Spearman
+30
Noir_Angel’s army
and what beats it
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9