Arabia
509224647Analyzed2v2 RM
·
5d ago on Sep 26, 2026·
48m 22s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Get Rich @ Hex.com
79 units ordered
Hand Cannoneer56
Hussite Wagon6
Spearman5
Battering Ram5
Bombard Cannon3
Monk2
Archer2
First military 19:51 — Spearman
Blondie
127 units ordered
Long Swordsman50
Elite Skirmisher28
Crossbowman26
Battering Ram11
Man-at-Arms7
Archer2
Trebuchet2
Monk1
First military 16:49 — Militia
Lord_Devil
67 units ordered
Jomsviking53
Mounted Crossbowman8
Man-at-Arms5
Militia1
First military 11:21 — Militia
snake
94 units ordered
Varangian Guard45
Hearth Troop22
Knight13
Battering Ram10
Mangonel2
Militia2
First military 23:45 — Varangian Guard
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Get Rich @ Hex.com’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Bombard Cannon
+60
Mangonel
+52
Eagle Scout
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
Blondie’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
Lord_Devil’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
snake’s army
and what beats it
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9