MegaRandom
510094702Analyzed2v2 RM
·
2d ago on Sep 29, 2026·
57m 6s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 151,872 analysed team-game players on MegaRandom.
cueromagico2
A
Feudal Age
10:21
vs 11:14
top 28%
Castle Age
14:53
vs 20:18
top 5%
Imperial Age
36:36
vs 37:20
top 44%
eAPM
26
vs 28
btm 45%
First military
13:45
vs 14:33
top 45%
▲
Fast Feudal Age at 10:21 — faster than 72% of analysed players on MegaRandom
▲
Fast Castle Age at 14:53 — faster than 95% of analysed players on MegaRandom
▲
Town centers almost never idle — 3s across the first 14:53
jordialg97
A
Feudal Age
9:34
vs 11:14
top 12%
Castle Age
16:19
vs 20:18
top 16%
Imperial Age
43:33
vs 37:20
btm 15%
eAPM
30
vs 28
top 44%
First military
13:21
vs 14:33
top 42%
▲
Fast Feudal Age at 9:34 — faster than 88% of analysed players on MegaRandom
▲
Fast Castle Age at 16:19 — faster than 84% of analysed players on MegaRandom
▼
Slow Imperial Age at 43:33 — slower than 85% of analysed players on MegaRandom
▲
Town centers almost never idle — 0s across the first 16:19
IneedMoney$
C
Feudal Age
10:22
vs 11:14
top 28%
Castle Age
23:42
vs 20:18
btm 22%
Imperial Age
46:54
vs 37:20
btm 8%
eAPM
33
vs 28
top 38%
First military
11:24
vs 14:33
top 24%
▲
Fast Feudal Age at 10:22 — faster than 72% of analysed players on MegaRandom
▼
Slow Castle Age at 23:42 — slower than 78% of analysed players on MegaRandom
▼
Slow Imperial Age at 46:54 — slower than 92% of analysed players on MegaRandom
Sun
A
Feudal Age
9:50
vs 11:14
top 17%
Castle Age
17:17
vs 20:18
top 24%
Imperial Age
37:42
vs 37:20
btm 47%
eAPM
30
vs 28
top 44%
First military
17:33
vs 14:33
btm 31%
▲
Fast Feudal Age at 9:50 — faster than 83% of analysed players on MegaRandom
▲
Fast Castle Age at 17:17 — faster than 76% of analysed players on MegaRandom
▲
Town centers almost never idle — 0s across the first 17:17