AoeStats
← [PVS] ANIMAMUNDIS

Arena

509469339Analyzed
4v4 RM · 5d ago on Sep 26, 2026· 47m 59s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Saxons · Colombia
1428
+8
🇨🇱 Persians · Chile
1191
+16
🇵🇦 Poles · Panama
1101
+20
🇨🇱 Turks · Chile
1046
+21
🇲🇽 Varangians · Mexico
1265
-19
🇲🇽 Hindustanis · Mexico
1226
-17
🇵🇪 Teutons · Peru
1187
-16
🇦🇷 Franks · Argentina
1126
-13
Player eAPM Actions Feudal Castle Imperial Opening
53 2,561 11:22 14:51 27:21 ⛏ Fast Castle
34 1,637 10:09 14:20 31:50 ⛏ Fast Castle
32 1,551 10:06 16:29 29:39 ⛏ Fast Castle
25 1,206 12:41 16:38 34:53 ⚔ FC into Scouts
23 1,094 12:04 16:55 38:08 ⛏ Fast Castle
22 1,032 11:45 15:33 30:26 ⛏ Fast Castle
21 1,026 12:16 16:33 25:51 ⛏ Fast Castle
17 797 11:09 15:02 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
33,605 13,170 28,820 2,450 78,045 82,395
29,795 22,140 9,015 3,300 64,250 67,682
24,955 18,760 17,630 2,000 63,345 76,399
15,080 12,265 9,230 3,495 40,070 45,104
17,220 11,487 8,175 2,875 39,757 41,517
17,785 8,615 8,195 300 34,895 39,578
6,250 6,830 2,655 680 16,415 16,673
5,645 6,153 2,470 865 15,133 19,184
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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