Arabia
504356922Analyzed2v2 RM
·
27d ago on Sep 5, 2026·
59m 22s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 234,168 analysed team-game players on Arabia.
KICK/PhatGats
C
Feudal Age
11:12
vs 10:18
btm 28%
Castle Age
22:55
vs 22:29
btm 44%
Imperial Age
—
vs 39:58
btm 0%
eAPM
22
vs 31
btm 28%
First military
12:12
vs 11:39
btm 44%
Affinity
B
Feudal Age
10:04
vs 10:18
top 43%
Castle Age
20:22
vs 22:29
top 25%
Imperial Age
42:34
vs 39:58
btm 31%
eAPM
29
vs 31
btm 44%
First military
22:06
vs 11:39
btm 7%
▲
Fast Castle Age at 20:22 — faster than 75% of analysed players on Arabia
▼
Loom after the Feudal click (8:30) — usually safest before it
▼
First military only at 22:06 (Archer) — later than 93% of analysed players on Arabia
NDF
D
Feudal Age
13:02
vs 10:18
btm 6%
Castle Age
19:41
vs 22:29
top 20%
Imperial Age
46:37
vs 39:58
btm 13%
eAPM
15
vs 31
btm 11%
First military
17:47
vs 11:39
btm 17%
▼
Slow Feudal Age at 13:02 — slower than 94% of analysed players on Arabia
▲
Fast Castle Age at 19:41 — faster than 80% of analysed players on Arabia
▼
Slow Imperial Age at 46:37 — slower than 87% of analysed players on Arabia
▼
Low eAPM (15) — busier hands win idle time back
▲
Town centers almost never idle — 37s across the first 19:41
estebanpa
C
Feudal Age
12:14
vs 10:18
btm 12%
Castle Age
21:41
vs 22:29
top 40%
Imperial Age
38:22
vs 39:58
top 37%
eAPM
20
vs 31
btm 22%
First military
9:19
vs 11:39
top 8%
▼
Slow Feudal Age at 12:14 — slower than 88% of analysed players on Arabia
▼
Low eAPM (20) — busier hands win idle time back
▲
Early military at 9:19 (Militia) — earlier than 92% of analysed players on Arabia