AoeStats
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Black Forest

508903692Analyzed
4v4 RM · 8d ago on Sep 24, 2026· 45m 35s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Koreans · Mexico
1207
+14
🇪🇸 Turks · Spain
1206
+14
🇩🇪 Saxons · Germany
1195
+14
🇦🇷 Cumans · Argentina
1111
+18
🇳🇱 Franks · Netherlands
1216
-17
🇬🇧 Danes · United Kingdom
1198
-17
🇩🇪 Turks · Germany
1146
-15
🇳🇱 Persians · Netherlands
1064
-11
Player eAPM Actions Feudal Castle Imperial Opening
40 1,811 11:30 15:48 30:59 ⛏ Fish Boom FC
34 1,565 14:32 18:36 35:51 ⛏ Fast Castle
32 1,454 11:25 16:02 — ⛏ Fast Castle
31 1,429 12:57 16:46 30:55 ⛏ Fish Boom FC
31 1,431 12:19 16:57 21:15 ◆ FC into Fast Imp
28 1,287 13:34 21:53 36:13 ⛏ Fish Boom FC
26 1,194 11:14 26:40 35:38 ⛏ Fish Boom FC
20 921 11:50 16:08 34:43 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
34,510 18,050 18,415 2,000 72,975 79,560
27,750 18,200 14,005 1,500 61,455 73,226
22,785 14,410 17,720 850 55,765 63,285
19,860 18,304 11,905 3,750 53,819 63,881
12,920 25,785 9,200 2,400 50,305 62,125
19,810 16,670 10,340 1,060 47,880 56,676
11,115 10,849 7,865 275 30,104 33,434
11,890 8,500 3,320 2,450 26,160 32,623
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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