AoeStats
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Arena

508889499Analyzed
4v4 RM · 8d ago on Sep 24, 2026· 44m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇯🇵 Spanish · Japan
1252
+17
🇨🇳 Italians · China
1235
+18
🇹🇼 Varangians · Taiwan
1206
+19
🇭🇰 Varangians · Hong Kong SAR China
1187
+19
🇨🇳 Sicilians · China
1299
-19
🇮🇹 Cumans · Italy
1295
-19
🇨🇴 Saxons · Colombia
1279
-19
🇲🇽 Varangians · Mexico
1207
-16
Player eAPM Actions Feudal Castle Imperial Opening
49 2,177 10:19 14:04 32:06 ⛏ Fast Castle
45 2,014 10:10 14:58 32:53 ⛏ Fast Castle
34 1,501 9:48 14:25 28:58 ⛏ Fast Castle
34 1,504 10:18 15:24 31:58 ⛏ Fast Castle
33 1,467 10:29 14:25 28:37 ⛏ Fast Castle
32 1,419 10:41 15:06 32:10 ⛏ Fast Castle
28 1,260 12:19 16:47 33:20 ⛏ Fast Castle
26 1,157 9:19 18:56 27:56 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,195 17,230 15,995 960 60,380 76,809
26,360 16,245 12,290 3,000 57,895 65,731
22,035 13,475 10,515 750 46,775 51,546
20,730 14,365 8,605 1,500 45,200 49,091
16,335 13,770 5,795 1,575 37,475 40,266
11,800 13,180 11,030 1,130 37,140 39,599
15,535 10,515 5,585 2,115 33,750 40,899
13,680 7,140 6,310 1,210 28,340 29,085
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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