AoeStats
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Nomad

508497856Analyzed
4v4 RM · 10d ago on Sep 22, 2026· 35m 45s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇭 Italians · Switzerland
1033
+11
🇵🇱 Huns · Poland
899
+16
🇨🇭 Maya · Switzerland
864
+18
🇫🇷 Goths · France
836
+18
🇵🇪 Danes · Peru
919
-16
🇦🇷 Khmer · Argentina
917
-16
🇹🇼 Varangians · Taiwan
914
-16
🇵🇪 Varangians · Peru
884
-15
Player eAPM Actions Feudal Castle Imperial Opening
39 1,404 15:41 22:54 — ⛏ Fish Boom FC
28 1,001 14:22 21:51 — ⛏ Fish Boom FC
26 913 14:52 23:30 — ⚔ Fish Boom into Scouts
22 777 13:07 27:48 — ⚔ Fish Boom into Towers into Archers
20 719 21:02 34:04 — ⚔ Fish Boom into Drush into Towers into Skirms
17 595 14:47 23:01 — ⛏ Fish Boom FC
13 467 17:21 22:41 — ⛏ Fast Castle
11 409 15:54 26:57 — ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
9,800 7,940 1,890 2,065 21,695 24,812
7,780 7,660 2,705 850 18,995 20,872
7,130 6,530 2,245 1,575 17,480 17,485
7,730 4,495 1,380 1,600 15,205 16,042
5,480 5,118 3,350 200 14,148 13,574
5,675 5,394 1,360 1,080 13,509 15,915
4,475 5,860 370 665 11,370 12,071
4,750 5,660 490 100 11,000 12,886
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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