AoeStats
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Nomad

510260888Analyzed
4v4 RM · 18h ago on Sep 30, 2026· 31m 40s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Bohemians · China
1314
+15
🇭🇰 Spanish · Hong Kong SAR China
1283
+16
🇨🇳 Varangians · China
1270
+17
🇮🇳 Dravidians · India
1258
+17
🇨🇳 Danes · China
1324
-18
🇫🇷 Japanese · France
1317
-17
🇦🇺 Teutons · Australia
1286
-16
🇺🇸 Spanish · United States
1234
-14
Player eAPM Actions Feudal Castle Imperial Opening
42 1,319 14:27 18:29 — ⛏ Fish Boom FC
33 1,052 12:03 26:59 — ⚔ Fish Boom into Scouts
32 1,005 11:38 20:20 — ⛏ Fish Boom FC
31 981 14:11 23:24 — ⚔ Fish Boom into Towers FC
26 830 14:25 20:18 — ⛏ Fish Boom FC
25 778 13:49 20:02 — ⛏ Fish Boom FC
24 766 14:11 19:28 — ⛏ Fish Boom FC
24 746 15:58 23:06 — ⛏ Fish Boom

Resources

Player Food Wood Gold Stone Spent Collected
6,685 8,000 2,385 2,250 19,320 21,393
7,835 6,688 2,525 370 17,418 18,984
10,925 5,290 670 200 17,085 17,641
6,485 6,686 1,065 1,310 15,546 17,699
6,375 5,437 1,700 1,510 15,022 16,334
4,850 7,512 1,215 1,075 14,652 16,765
5,840 6,440 1,255 1,045 14,580 14,826
4,840 6,705 2,005 950 14,500 14,165
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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