AoeStats
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Arena

510956356Analyzed
4v4 RM · 3h ago on Oct 3, 2026· 40m 16s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Celts · India
1240
+16
🇫🇷 Franks · France
1220
+17
🇵🇭 Lithuanians · Philippines
1198
+18
🇵🇭 Britons · Philippines
1196
+18
🇦🇺 Danes · Australia
1336
-22
🇦🇺 Varangians · Australia
1239
-17
🇦🇺 Persians · Australia
1230
-17
🇦🇺 Bohemians · Australia
1132
-13
Player eAPM Actions Feudal Castle Imperial Opening
44 1,780 9:57 13:55 34:55 ⛏ Fast Castle
43 1,718 12:16 16:13 — ⛏ Fast Castle
39 1,567 10:09 13:49 29:33 ⛏ Fast Castle
38 1,535 10:39 14:13 — ⛏ Fast Castle
36 1,443 10:33 14:32 28:47 ⛏ Fast Castle
36 1,459 10:43 14:27 36:19 ⛏ Fast Castle
33 1,325 10:02 13:45 34:10 ⛏ Fast Castle
30 1,217 11:47 16:11 39:15 ⚔ FC into Archers

Resources

Player Food Wood Gold Stone Spent Collected
23,120 10,975 10,970 2,800 47,865 50,660
19,860 10,775 11,495 2,250 44,380 60,895
19,480 8,530 11,965 2,255 42,230 46,484
17,645 12,620 4,560 950 35,775 43,388
16,275 12,690 5,210 885 35,060 39,942
8,090 7,055 6,000 855 22,000 24,281
10,420 8,626 1,315 1,490 21,851 26,057
9,675 5,570 2,020 2,950 20,215 23,199
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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