AoeStats
← Westbergen

Nomad

510747674Analyzed
4v4 RM · 16h ago on Oct 2, 2026· 47m 48s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Varangians · Colombia
1301
+14
🇸🇪 Malians · Sweden
1276
+15
🇺🇸 Tupi · United States
1235
+17
🇸🇪 Franks · Sweden
1104
+22
🇦🇷 Spanish · Argentina
1393
-23
🇦🇷 Danes · Argentina
1309
-19
🇹🇼 Huns · Taiwan
1197
-15
🇦🇷 Vietnamese · Argentina
1093
-11
Player eAPM Actions Feudal Castle Imperial Opening
35 1,652 17:31 21:14 38:37 ⛏ Fish Boom FC
34 1,602 14:50 19:06 39:03 ⛏ Fish Boom FC
34 1,610 13:59 18:57 45:07 ⛏ Fish Boom FC
32 1,507 13:15 21:11 41:32 ⛏ Fish Boom into Fire Galleys FC
28 1,325 14:19 18:39 37:52 ⛏ Fish Boom FC
28 1,341 13:34 24:21 — ⛏ Fish Boom into Galleys FC
22 1,037 15:53 21:26 — ⛏ Fast Castle
14 670 12:47 19:18 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
21,585 21,595 12,060 2,500 57,740 60,296
23,010 17,237 9,385 4,500 54,132 59,243
11,050 13,442 10,270 4,330 39,092 46,270
18,470 10,545 5,365 4,305 38,685 39,165
13,335 14,310 7,650 2,290 37,585 41,253
7,675 18,775 6,915 1,775 35,140 36,771
9,535 11,595 1,900 3,100 26,130 27,625
7,635 8,706 1,995 3,140 21,476 25,327
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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