AoeStats
← Westbergen

Nomad

510398368Analyzed
3v3 RM · 2d ago on Sep 30, 2026· 57m 27s· 6 players
Game mode
Random Map
Map size
210×210
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Burmese · Argentina
1112
+16
🇺🇸 Danes · United States
1103
+17
🇬🇧 Persians · United Kingdom
1045
+18
🇸🇪 Ethiopians · Sweden
1132
-18
🇫🇮 Varangians · Finland
1119
-17
🇸🇪 Lithuanians · Sweden
1092
-16
Player eAPM Actions Feudal Castle Imperial Opening
32 1,840 16:35 24:01 46:13 ⚔ Fish Boom into Archers into Fire Galleys
27 1,580 14:13 19:43 43:10 ⛏ Fish Boom FC
27 1,557 14:21 22:13 39:39 ⛏ Fish Boom into Galleys FC
17 986 14:26 21:20 39:14 ⛏ Fish Boom into Galleys FC
17 972 13:17 19:48 39:41 ⛏ Fish Boom into Fire Galleys FC
15 865 14:18 18:39 42:30 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
23,715 19,029 13,110 5,150 61,004 67,203
17,415 23,355 12,135 5,055 57,960 67,573
22,670 14,925 12,960 5,360 55,915 63,791
18,115 16,220 11,440 2,350 48,125 55,988
18,155 13,590 9,000 3,220 43,965 48,081
12,175 14,820 4,075 6,030 37,100 41,062
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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