AoeStats
← Westbergen

Nomad

510391466Analyzed
4v4 RM · 2d ago on Sep 30, 2026· 52m 12s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇪 Malians · Sweden
1164
+16
🇸🇪 Italians · Sweden
1114
+18
🇸🇪 Lithuanians · Sweden
1072
+20
🇸🇪 Huns · Sweden
1049
+22
🇺🇸 Vietnamese · United States
1190
-20
🇲🇽 Italians · Mexico
1169
-19
🇺🇸 Varangians · United States
1169
-19
🇺🇸 Saxons · United States
1139
-18
Player eAPM Actions Feudal Castle Imperial Opening
40 2,086 12:30 17:56 31:25 ⛏ Fish Boom FC
36 1,869 14:47 20:34 40:03 ⛏ Fish Boom FC
31 1,608 15:04 20:41 — ⛏ Fish Boom FC
27 1,435 15:02 21:38 39:03 ⚔ Fish Boom into Archers
23 1,204 16:32 22:07 — ⚔ Fish Boom FC into Archers
17 909 12:58 18:40 39:04 ⛏ Fish Boom FC
14 728 14:13 22:38 44:45 ⚔ Fish Boom into Towers FC
13 664 15:24 20:22 42:29 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
24,590 15,630 15,685 860 56,765 60,296
15,645 21,263 9,885 5,125 51,918 59,517
18,200 15,630 9,000 5,550 48,380 53,455
17,290 15,855 5,815 2,115 41,075 42,863
10,650 15,920 5,895 2,850 35,315 39,245
8,520 9,685 4,590 2,600 25,395 25,057
9,350 10,020 3,695 1,280 24,345 26,764
5,700 9,135 4,220 3,685 22,740 26,141
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.