AoeStats
← chenjim19850924

Yucatan

510768059Analyzed
4v4 RM · 1d ago on Oct 2, 2026· 54m 18s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Mongols · China
1116
+17
🇨🇳 Franks · China
1101
+18
1066
+20
🇭🇺 Aztecs · Hungary
1044
+20
🇹🇼 Jurchens · Taiwan
1230
-22
🇹🇼 Varangians · Taiwan
1165
-20
🇹🇼 Muisca · Taiwan
1154
-19
🇹🇼 Danes · Taiwan
1034
-14
Player eAPM Actions Feudal Castle Imperial Opening
50 2,712 10:36 16:35 36:51 ⛏ Fast Castle
43 2,328 11:31 16:22 35:31 ⛏ Fast Castle
37 1,988 11:18 15:23 53:35 ⛏ Fast Castle
32 1,717 11:05 15:50 — ⛏ Fast Castle
32 1,716 11:44 16:44 49:36 ⛏ FC into Fish Boom
24 1,319 9:40 17:15 32:36 ⚔ Scout Rush
20 1,111 12:00 19:24 38:35
19 1,053 12:14 16:29 36:46 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,845 12,635 24,285 3,000 72,765 79,188
31,850 10,656 11,905 5,100 59,511 69,906
18,460 17,805 15,245 4,020 55,530 59,692
21,545 20,729 10,945 1,995 55,214 57,896
22,965 15,135 11,905 2,240 52,245 55,492
7,600 16,395 16,670 100 40,765 45,683
15,565 17,679 5,220 1,295 39,759 40,495
12,520 11,315 5,930 3,905 33,670 34,647
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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