AoeStats
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Arena

509944798Analyzed
4v4 RM · 3d ago on Sep 28, 2026· 45m 18s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1255
+14
🇬🇧 Romans · United Kingdom
1233
+15
🇬🇧 Bohemians · United Kingdom
1231
+15
🇸🇪 Danes · Sweden
1200
+16
🇮🇳 Teutons · India
1239
-16
🇮🇳 Burgundians · India
1225
-16
1210
-15
🇮🇳 Ethiopians · India
1151
-13
Player eAPM Actions Feudal Castle Imperial Opening
44 1,984 11:23 15:26 — ⛏ Fast Castle
42 1,891 10:18 14:15 39:50 ⛏ Fast Castle
37 1,674 10:16 14:05 — ⛏ Fast Castle
31 1,386 9:49 15:36 36:46 ⛏ Fast Castle
26 1,197 11:02 15:26 — ⛏ Fast Castle
25 1,112 10:19 14:55 28:42 ⛏ Fast Castle
24 1,088 11:22 14:50 27:17 ⛏ Fast Castle
9 408 10:45 18:08 33:18 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
14,160 26,785 12,910 1,830 55,685 69,079
22,205 11,460 13,305 1,250 48,220 56,504
20,005 13,760 7,130 2,235 43,130 57,416
15,155 16,223 9,065 1,155 41,598 50,333
10,260 11,083 2,550 265 24,158 26,651
13,830 4,860 3,865 650 23,205 27,128
6,650 7,624 3,080 3,190 20,544 23,456
8,820 7,360 3,380 590 20,150 28,041
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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