AoeStats
← BottleDry

Arena

509442983Analyzed
4v4 RM · 5d ago on Sep 26, 2026· 49m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Bohemians · France
1032
+11
🇫🇷 Danes · France
1011
+12
🇧🇷 Bulgarians · Brazil
1010
+12
🇧🇷 Turks · Brazil
931
+15
🇺🇸 Britons · United States
950
-14
🇺🇸 Danes · United States
940
-13
🇮🇳 Italians · India
915
-12
🇹🇷 Khmer · Türkiye
892
-11
Compared against 548,628 analysed team-game players on Arena.
shabolobodingdong C
Feudal Age 10:12 vs 10:55
top 20%
Castle Age 15:44 vs 16:03
top 44%
Imperial Age 41:54 vs 32:17
btm 6%
eAPM 17 vs 27
btm 19%
First military 17:54 vs 18:52
top 42%
▲ Fast Feudal Age at 10:12 — faster than 80% of analysed players on Arena
▼ Slow Imperial Age at 41:54 — slower than 94% of analysed players on Arena
▼ Low eAPM (17) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▲ Town centers almost never idle — 9s across the first 15:44
[ATA]Woosa C
Feudal Age 11:08 vs 10:55
btm 41%
Castle Age 16:01 vs 16:03
top 50%
Imperial Age 34:44 vs 32:17
btm 31%
eAPM 27 vs 27
top 50%
First military 18:05 vs 18:52
top 43%
▼ Loom after the Feudal click (11:07) — usually safest before it
▲ Town centers almost never idle — 36s across the first 16:01
BottleDry B
Feudal Age 11:37 vs 10:55
btm 25%
Castle Age 16:01 vs 16:03
top 50%
Imperial Age 29:30 vs 32:17
top 24%
eAPM 32 vs 27
top 38%
First military 15:06 vs 18:52
top 15%
▼ Slow Feudal Age at 11:37 — slower than 75% of analysed players on Arena
▲ Fast Imperial Age at 29:30 — faster than 76% of analysed players on Arena
▲ Early military at 15:06 (Scout Cavalry) — earlier than 85% of analysed players on Arena
▲ Town centers almost never idle — 1s across the first 16:01
SYNC C
Feudal Age 14:03 vs 10:55
btm 2%
Castle Age 21:30 vs 16:03
btm 11%
Imperial Age 31:36 vs 32:17
top 44%
eAPM 30 vs 27
top 42%
First military 26:18 vs 18:52
btm 14%
▼ Slow Feudal Age at 14:03 — slower than 98% of analysed players on Arena
▼ Slow Castle Age at 21:30 — slower than 89% of analysed players on Arena
▼ First military only at 26:18 (Genoese Crossbowman) — later than 86% of analysed players on Arena
▲ Town centers almost never idle — 12s across the first 21:30
Kazunoa C
Feudal Age 12:11 vs 10:55
btm 14%
Castle Age 15:44 vs 16:03
top 44%
Imperial Age 36:43 vs 32:17
btm 20%
eAPM 27 vs 27
top 50%
First military 18:39 vs 18:52
top 48%
▼ Slow Feudal Age at 12:11 — slower than 86% of analysed players on Arena
▼ Slow Imperial Age at 36:43 — slower than 80% of analysed players on Arena
▼ Loom after the Feudal click (13:35) — usually safest before it
BELNA A
Feudal Age 10:29 vs 10:55
top 30%
Castle Age 14:29 vs 16:03
top 13%
Imperial Age 31:59 vs 32:17
top 47%
eAPM 40 vs 27
top 19%
First military 18:15 vs 18:52
top 45%
▲ Fast Feudal Age at 10:29 — faster than 70% of analysed players on Arena
▲ Fast Castle Age at 14:29 — faster than 87% of analysed players on Arena
▲ High eAPM (40) — top quarter of analysed players
▼ Loom after the Feudal click (17:44) — usually safest before it
▲ Town centers almost never idle — 7s across the first 14:29
Galluzzi C
Feudal Age 11:28 vs 10:55
btm 29%
Castle Age 21:05 vs 16:03
btm 13%
Imperial Age 34:08 vs 32:17
btm 35%
eAPM 25 vs 27
btm 44%
First military 32:02 vs 18:52
btm 3%
▼ Slow Castle Age at 21:05 — slower than 87% of analysed players on Arena
▼ First military only at 32:02 (Konnik) — later than 97% of analysed players on Arena
▲ Town centers almost never idle — 41s across the first 21:04
Six C
Feudal Age 11:59 vs 10:55
btm 17%
Castle Age 16:21 vs 16:03
btm 45%
Imperial Age 33:14 vs 32:17
btm 42%
eAPM 37 vs 27
top 25%
First military 33:18 vs 18:52
btm 2%
▼ Slow Feudal Age at 11:59 — slower than 83% of analysed players on Arena
▲ High eAPM (37) — top quarter of analysed players
▼ Loom never researched — one lost villager costs more
▼ First military only at 33:18 (Bombard Cannon) — later than 98% of analysed players on Arena
▲ Town centers almost never idle — 2s across the first 16:21
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