AoeStats
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Arena

509442983Analyzed
4v4 RM · 5d ago on Sep 26, 2026· 49m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Bohemians · France
1032
+11
🇫🇷 Danes · France
1011
+12
🇧🇷 Bulgarians · Brazil
1010
+12
🇧🇷 Turks · Brazil
931
+15
🇺🇸 Britons · United States
950
-14
🇺🇸 Danes · United States
940
-13
🇮🇳 Italians · India
915
-12
🇹🇷 Khmer · Türkiye
892
-11
Player eAPM Actions Feudal Castle Imperial Opening
40 1,990 10:29 14:29 31:59 ⛏ Fast Castle
37 1,809 11:59 16:21 33:14 ⛏ Fast Castle
32 1,561 11:37 16:01 29:30 ⛏ Fast Castle
30 1,492 14:03 21:30 31:36 ⛏ Fast Castle
27 1,337 11:08 16:01 34:44 ⛏ Fast Castle
27 1,348 12:11 15:44 36:43 ⛏ Fast Castle
25 1,210 11:28 21:05 34:08 ⛏ Fast Castle
17 834 10:12 15:44 41:54 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,185 23,930 15,690 880 67,685 80,098
29,020 14,420 16,150 3,650 63,240 69,857
23,695 12,195 15,210 1,810 52,910 63,343
20,880 11,180 15,785 4,850 52,695 57,343
20,645 11,670 13,825 850 46,990 63,807
19,130 15,240 6,065 1,595 42,030 47,016
14,240 10,133 9,645 1,400 35,418 42,909
9,675 11,545 4,145 1,560 26,925 29,363
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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