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Lombardia

509195137Analyzed
4v4 RM · 6d ago on Sep 25, 2026· 54m 48s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Cumans · Germany
1373
+4
🇹🇷 Portuguese · Türkiye
1012
+15
🇩🇪 Franks · Germany
947
+18
🇩🇪 Danes · Germany
509
+30
🇰🇿 Danes · Kazakhstan
993
-17
🇨🇿 Italians · Czechia
989
-17
🇦🇷 Lithuanians · Argentina
977
-17
🇺🇸 Saxons · United States
960
-16
Player eAPM Actions Feudal Castle Imperial Opening
48 2,632 8:50 19:19 29:37 ⛏ Fast Castle
42 2,311 10:25 16:54 32:30 ⛏ Fast Castle
37 2,017 9:53 15:12 32:01 ⛏ Fast Castle
27 1,486 11:23 16:19 31:25 ⛏ Fast Castle
27 1,491 11:32 17:45 31:48 ⛏ Fast Castle
21 1,152 12:26 21:30 41:43 ⛏ Fast Castle
20 1,088 10:54 20:12 35:49 ⛏ Fast Castle
10 547 12:29 17:03 40:30 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
58,455 18,539 12,770 3,065 92,829 106,744
27,845 26,475 22,605 3,850 80,775 84,692
30,550 15,410 17,635 2,965 66,560 80,514
22,130 24,365 11,205 3,700 61,400 74,508
20,745 19,885 12,300 3,060 55,990 67,446
23,700 15,157 11,065 2,500 52,422 63,771
18,255 17,325 9,285 3,570 48,435 62,816
25,640 10,605 8,415 2,635 47,295 58,308
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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